(The Conversation) — As video games such as ‘Black Myth: Wukong,’ with strong religious themes, gain popularity, a course uses the interactive experience to teach students about the role of religion.
In a classroom in the University of Virginia’s Clark Hall, a coterie of mad scientists delves into the grisly mythos of the undead to make their own creatures of the night, their own vampires. It’s ...
When you think of video games as a tool to teach kids English, horror probably isn't a genre that immediately springs to mind ...
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