Close to 16 months ago, the $750 PlayStation 5 Pro didn’t exactly set our world alight with its capabilities. More GPU cores ...
After suggesting a version of AMD's FSR 4 could be ported to the PS5 Pro last year, it looks like Sony is finally rolling out an update with the upscaling tech in March. Mark Cerny, the lead architect ...
A new PlayStation 5 Pro update is on the horizon for next month, promising significant improvements in game visuals. This ...
An improved version of Playstation Spectral Super Resolution (PSSR) is rolling out on the PS5 Pro “in the coming weeks,” starting with Resident Evil Requiem. In March, “multiple existing games” will ...
A new PlayStation 5 Pro update is set to release next month, and it's going to be a big one, with some major upgrades coming.
And turns out there's a reason for that, as Sony confirms today that Resident Evil Requiem is the first game to make use of the updated version of the PlayStation Spectral Super Resolution (PSSR) ...
PS5 Pro's $700 price tag drew criticism from many players in the community, and some even questioned whether the upgrade justifies the massive cost. Still, in early 2025, PlayStation's lead architect ...
PlayStation is no exception, as it has now finally shipped an updated PSSR upscaler with the release of Resident Evil: Requiem, aka Resident Evil 9. According to a new PlayStation blog post, Sony's ...
Sony's PS5 Pro receives a major PSSR upscaling boost with new AI tech launching in Resident Evil Requiem today. The upgraded system processes complex details like individual hair strands, with all ...
At long last, PS5 Pro users are getting a major upgrade to the console. Back in 2025, Sony announced that it would be releasing improvements for PSSR (PlayStation Spectral Super Resolution), which is ...
Sony has confirmed that Resident Evil Requiem is the first game to use its upgraded PSSR upscaler on PlayStation 5 Pro.
Sony's Mark Cerny has announced that the upgraded PSSR is going to start rolling out in the coming weeks, with Resident Evil Requiem the first game to take advantage of the feature.
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