Rockstar Games' latest leak seemingly includes a nearly 200GB version of GTA 5's source code, suggesting the developer started and then scrapped plans for a Liberty City DLC, alongside very early ...
A roughly 192 GB archive of Rockstar Games data has surfaced online, as reported by Insider Gaming. Contrary to how it may appear at first, this doesn't seem to be a new breach. Insider Gaming says ...
GTA 5 has suffered a new leak that suggests Rockstar Games had ambitious, city-sized DLC plans for the game. Reports emerging online today indicate a near 200GB version of the GTA 5 source code ...
Community developer M0jso of Paralympics Productions is making an unofficial native ARM Android port of GTA V, likely using the same leaked-based code as the Switch port. Initial public builds target ...
An unofficial, native Android port of Grand Theft Auto 5 is reportedly in development, though it looks like only a small portion of phones will actually be able to run it at launch. The project comes ...
GTA V on Android Is no longer just a dream. Following the GTA Trilogy officially released by Rockstar on Netflix, iOS, and Google Play Store, the GTA V on Android has emerged with an unofficial port ...
There is still no official Android version of Grand Theft Auto V. Rockstar currently supports GTA V on PC, PlayStation and Xbox platforms, but a community developer is now working on a native Android ...
The developer behind an unofficial GTA 5 port for Nintendo Switch is apparently working on an Android port. This unofficial GTA 5 Android port will apparently require a Snapdragon 865 chipset or newer ...
Rockstar's latest GTA Online move puts GTA roleplay, Nopixel and the future of GTA 6 in the spotlight. Nopixel V is a GTA V roleplaying community built in partnership with Rockstar Games. Nopixel V ...
Grand Theft Auto V has been ported to the original Nintendo Switch by the homebrew community. Unlike earlier experiments that ran the Windows version through Linux or compatibility layers, this build ...
A former Rockstar Games developer has revealed that the team thought GTA Online was going to fail before it launched. In an interview with Eldorado, ex-Rockstar Games developer Matt Freedman looked ...