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Led by Chris Roberts, Cloud Imperium Games is developing Star Citizen, the world’s largest crowd-funded video game with more than 2 million participants
Star Citizen Dev Says Squadron 42 Is Now Fully Playable, Is Over
Dec 23, 2025 · Star Citizen developer Cloud Imperium Games has told fans that the Mark Hamill-fronted single-player story space adventure Squadron 42 is still on track for a 2026 release …
Star Citizen's stunning single-player spinoff is "over 40
5 days ago · Squadron 42 looks on course for its targeted 2026 release date as Star Citizen dev Cloud Imperium gives us a promising update.
Star Citizen Alpha 4.5 update is live with fresh engineering
Dec 18, 2025 · Cloud Imperium Games has brought a massive new gameplay system to Star Citizen, letting players take the role of engineers who keep their ships functioning in space.
Cloud Imperium Games Ltd. - Star Citizen Wiki
Cloud Imperium Games is an independent video game development company and a subsidiary of Cloud Imperium. It develops both Squadron 42 and Star Citizen, while also working on the …
Cloud Imperium Games Closes Los Angeles Office, 'Moving Key …
Mar 25, 2025 · Looks like Cloud Imperium Games has closed its Los Angeles studio, possibly in a continued effort to centralize Star Citizen's development.
EXCLUSIVE - Cloud Imperium Games Undergoes Major Shake-Up …
Dec 20, 2024 · Star Citizen and Squadron 42 developer Cloud Imperium Games has undergone a significant shake-up to its upper management team to hit its deadlines.
Cloud Imperium Games - 2025 Company Profile - Tracxn
Nov 18, 2025 · Explore Cloud Imperium Games' in-depth company profile, including funding details, key investors, leadership, competitors, and acquisitions.
Cloud Imperium Games - LinkedIn
Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of …
$900 million Raised. 12 Years in Development. So Why Isn ... - Game …
Dec 18, 2025 · Cloud Imperium Games argues that these granular improvements aren't indicative of feature creep, but are rather integral parts of the immersive, high-fidelity sandbox.